namespace MIMPWinForms.Forms
{
    partial class MainMenuForm
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.mnubtnNewGame = new System.Windows.Forms.Button();
            this.mnubtnLoadGame = new System.Windows.Forms.Button();
            this.mnubtnSaveGame = new System.Windows.Forms.Button();
            this.mnubtnExit = new System.Windows.Forms.Button();
            this.mnubtnReturn = new System.Windows.Forms.Button();
            this.openFileDialog = new System.Windows.Forms.OpenFileDialog();
            this.saveFileDialog = new System.Windows.Forms.SaveFileDialog();
            this.mnubtnHelp = new System.Windows.Forms.Button();
            this.SuspendLayout();
            // 
            // mnubtnNewGame
            // 
            this.mnubtnNewGame.Location = new System.Drawing.Point(12, 13);
            this.mnubtnNewGame.Name = "mnubtnNewGame";
            this.mnubtnNewGame.Size = new System.Drawing.Size(268, 23);
            this.mnubtnNewGame.TabIndex = 0;
            this.mnubtnNewGame.Text = "Begin New Game";
            this.mnubtnNewGame.UseVisualStyleBackColor = true;
            this.mnubtnNewGame.Click += new System.EventHandler(this.mnubtnNewGame_Click);
            // 
            // mnubtnLoadGame
            // 
            this.mnubtnLoadGame.Location = new System.Drawing.Point(12, 42);
            this.mnubtnLoadGame.Name = "mnubtnLoadGame";
            this.mnubtnLoadGame.Size = new System.Drawing.Size(268, 23);
            this.mnubtnLoadGame.TabIndex = 1;
            this.mnubtnLoadGame.Text = "Load Saved Game";
            this.mnubtnLoadGame.UseVisualStyleBackColor = true;
            this.mnubtnLoadGame.Click += new System.EventHandler(this.mnubtnLoadGame_Click);
            // 
            // mnubtnSaveGame
            // 
            this.mnubtnSaveGame.Location = new System.Drawing.Point(12, 71);
            this.mnubtnSaveGame.Name = "mnubtnSaveGame";
            this.mnubtnSaveGame.Size = new System.Drawing.Size(268, 23);
            this.mnubtnSaveGame.TabIndex = 2;
            this.mnubtnSaveGame.Text = "Save Game";
            this.mnubtnSaveGame.UseVisualStyleBackColor = true;
            this.mnubtnSaveGame.Click += new System.EventHandler(this.mnubtnSaveGame_Click);
            // 
            // mnubtnExit
            // 
            this.mnubtnExit.Location = new System.Drawing.Point(12, 231);
            this.mnubtnExit.Name = "mnubtnExit";
            this.mnubtnExit.Size = new System.Drawing.Size(268, 23);
            this.mnubtnExit.TabIndex = 3;
            this.mnubtnExit.Text = "Exit";
            this.mnubtnExit.UseVisualStyleBackColor = true;
            this.mnubtnExit.Click += new System.EventHandler(this.mnubtnExit_Click);
            // 
            // mnubtnReturn
            // 
            this.mnubtnReturn.Location = new System.Drawing.Point(12, 173);
            this.mnubtnReturn.Name = "mnubtnReturn";
            this.mnubtnReturn.Size = new System.Drawing.Size(268, 23);
            this.mnubtnReturn.TabIndex = 4;
            this.mnubtnReturn.Text = "Return to Game";
            this.mnubtnReturn.UseVisualStyleBackColor = true;
            this.mnubtnReturn.Click += new System.EventHandler(this.mnubtnReturn_Click);
            // 
            // openFileDialog
            // 
            this.openFileDialog.Filter = "MMIP games|*.mimp";
            this.openFileDialog.Title = "Load Saved Game";
            // 
            // saveFileDialog
            // 
            this.saveFileDialog.Filter = "MIMP games|*.mimp";
            this.saveFileDialog.Title = "Save Game";
            // 
            // mnubtnHelp
            // 
            this.mnubtnHelp.Location = new System.Drawing.Point(12, 202);
            this.mnubtnHelp.Name = "mnubtnHelp";
            this.mnubtnHelp.Size = new System.Drawing.Size(268, 23);
            this.mnubtnHelp.TabIndex = 5;
            this.mnubtnHelp.Text = "Help";
            this.mnubtnHelp.UseVisualStyleBackColor = true;
            this.mnubtnHelp.Click += new System.EventHandler(this.mnubtnHelp_Click);
            // 
            // MainMenuForm
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(292, 266);
            this.Controls.Add(this.mnubtnHelp);
            this.Controls.Add(this.mnubtnReturn);
            this.Controls.Add(this.mnubtnExit);
            this.Controls.Add(this.mnubtnSaveGame);
            this.Controls.Add(this.mnubtnLoadGame);
            this.Controls.Add(this.mnubtnNewGame);
            this.Name = "MainMenuForm";
            this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
            this.Text = "Main Menu";
            this.ResumeLayout(false);

        }

        #endregion

        private System.Windows.Forms.Button mnubtnNewGame;
        private System.Windows.Forms.Button mnubtnLoadGame;
        private System.Windows.Forms.Button mnubtnSaveGame;
        private System.Windows.Forms.Button mnubtnExit;
        private System.Windows.Forms.Button mnubtnReturn;
        private System.Windows.Forms.OpenFileDialog openFileDialog;
        private System.Windows.Forms.SaveFileDialog saveFileDialog;
        private System.Windows.Forms.Button mnubtnHelp;
    }
}